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Ulasan Game Monster Hunter Stories Terupdate 2024

Monster Hunter Stories 2: Wings of Ruin is the perfect entry point for newcomers to the series. No, really.

That statement has become a bit of a meme in recent years as Monster Hunter fans paint each new release as “accessible.” Monster Hunter Rise came close to making that a reality, but the franchise’s cornerstone complexity and headache-inducing interface still make it an intimidating experience for sempurna newbies.

By comparison, Monster Hunter Stories 2 is much more slot qris gacor digestible. It features many of the same basics, but presented in a simplified manner that’s easier to parse. Even though it’s a completely different experience — a turn-based, Pokémon-like RPG instead of a hacking-and-slashing action game — it explains the fundamentals of the franchise much clearer than Monster Hunter World or Rise.

Monster Hunter Stories 2: Wings of Ruin is a friendly alternative to the franchise’s usual grind. Even with some repetitive level design, it offers up an excellent combat system, a compelling story, and a deep endgame that make it a perfect RPG for anyone who’s looking for a more laid-back hunt.

Gotta hatch ’em all
On its surface, Monster Hunter Stories 2 seems like an entirely different beast. The game is a sequel to a Nintendo 3DS game that puts players in the role of a monster rider, not a hunter. The main difference is that riders befriend and work together with monsters. That gives the game a Pokémon-like gameplay loop where players collect and raise monsters, keeping six on them at a time.

For Pokémon fans who have been let down by the franchise’s continually decreasing difficulty, Monster Hunter Stories 2 is an excellent alternative. The monster-collecting hook is addictive, giving players tons of creatures to discover. The Rite of Channeling feature acts as a sort of breeding mechanic that lets players pass one monster’s trait on to another. It’s a deep system that opens up limitless possibilities for team building.

Granted, there is some cognitive dissonance to the experience. While it’s a sweeter concept compared to the standard hunting loop, it takes a bit to get past some initial discomfort. Players essentially kill (or beat the snot out of) a monster, break into its den, steal one of its eggs, and raise the baby as their own. For those who’ve found Monster Hunter’s colonization undertones difficult to swallow, this version certainly presents some tougher tata krama discomfort upfront.